Question: Can You Go Back To The Vault In Fallout 3?

Do you ever find your dad in Fallout 3?

You find your dad at the end of the main quest ‘Tranquility Lane’, and help him during his ‘project’ during ‘The Waters of Life’..

What happens if you go back to Vault 101 in Fallout 3?

After completing The Waters of Life, the Vault 101 distress signal can be picked up on your Pip-Boy 3000. Once you wander close enough to Vault 101, you receive the signal; Megaton is close enough. It is a message from Amata asking you to return to Vault 101 to help stop her father, the Overseer.

What happens if you kill the overseer in Fallout 3?

1) if you kill the overseer on your way out, then when you return to vault 101 there will be general chaos, with the “kids” rebelling against the adults to open the vault. Either way the rest of the quest will run more-or-less the same – you have to help the rebels.

Can you enter Vault 101 again?

The Only way to get back into the vault is when you receive a new radio channel saying “vault 101 distress signal”, then when you listen to it you hear Amata asking you to come back and she also tells you the password. … So in total, Vault 101 can only be accessed 2 times.

What is the best armor in Fallout 3?

The T-51B Winterized Power Armor Earlz was referring to is the strongest armor in the game. You receive it after completing ALL of the Operation Anchorage content. It is located in the armory you are given access to at the end, before leaving the simulation, as is the Chinese Stealth Armor.

Do I have to kill the overseer in Fallout 3?

The overseer can also be killed. If the Lone Wanderer gives him their weapons and ammunition, they will turn hostile and attack. If the overseer is not hostile and further dialogue is attempted after the conversation, he will simply say he has “nothing else to say to you” and the Lone Wanderer can leave.

Should I kill Amata’s father?

Killing him will not affect how you can complete this quest in any way, just Amata’s opinion of you. And, to be frank, she will never let you back in Vault 101 once you complete the quest anyway, even if you help her, so it matters even less.

How do you get back into Vault 101 in Fallout 3?

AnswersAfter completing a part of the main quest called “Water’s Of Life”, you can go to Vault 101 and get an emergency distress signal from Amata. … After the waters of life mission turn your pip boy radio to the vaults signal and travel anywhere near the vault.

Can you get Amata to leave the vault?

There’s no way to get Amata to leave the vault with you, you can see her in a chance random encounter where she may die if you don’t defend her, but even if you do she runs away saying it’s all your fault or something like that. anyway, use this mod if you want Amata as a companion.

Is there a vault 1 in Fallout?

Vault 1 is one of the Vault series of fallout shelters developed by the Vault-Tec Corporation, located somewhere in the Great Midwest Commonwealth. The Vault’s role in the experiment is unknown.

Can Fallout 3 companions die?

Companions are not considered “essential” non-player characters, so they will die if their health is fully depleted. There is no way of reviving them unless using the ‘resurrect’ command via console, targeted on their corpse.

What was Vault 101’s experiment?

The original and underlying purpose of the Vault 101 Vault experiment, was to stay closed indefinitely, in order to study the role of the overseer when a Vault never opened. The limited genetic material would eventually result in inbreeding, had no “new blood” ever entered.